98/05/01
KYOKO OHNO & KAZUHIKO YAMADA
Copyright(c) Kyoko & KAZ 1996-1998
//// SYSTEM SUMMARY ////

GENERAL APPROACHES : 5-CARD MAJOR, 2/1=80% FG
(Text version is here)
1. OPENING BID
~~~~~~~~~~~~~~~~
1C/1D = 12-21, 3+C / 4+D unless 4432 exactly
1H/1S = 12-21, 5+H/S
1NT = 1) 1st/2nd/3rd seat when NV : 10-12, Bal, may have 5M
= 2) Other case : 15-17, Bal, usually no 5M
2C = Art Strong Opening ; 22+, almost FG
2D = Flannery Opening ; 11-15, 5H & 4S
2H/2S = Weak Two Opening ; 6-11, good 6H/S
2NT = 20-21, Bal, may have 5M
3X = Pre Opening ; good 6+Suit
3NT = Gambling Opening ; Sol 7+m, no A/K outside
4X = Pre Opening ; good 7+Suit
[ When 3rd Seat Opening ]
1H/1S = 1) 12-21, 5+H/S 2) 10-13, good 4+H/S

[ When 4th Seat Opening ]
1H/1S = 1) 12-21, 5+H/S 2) 10-13, good 4+H/S
2H/2S = Weak Two Opening ; 10-13, good 6H/S
3X = Semi-Pre Opening ; Sol 7 Suit, no A/K outside
3NT = Semi-Gambling Opening ; (semi-)Sol 7+m, A/K outside
<DEFENSIVE BID> <SLAM APPROACH> <DEFENSIVE PLAY>

CC is here

2. TO 1C/1D OPENING
~~~~~~~~~~~~~~~~~~~~~
1C-2C / 1D-2D = Inverted Raise ; 10+, 4+Sup, no 4M, F to 2NT
--New Suit = usually Stop showing
1C-3C / 1D-3D = Pre Raise ; 5+Sup, no 4M
Jump = Strong Jump ; 15+, good 5+Suit with 2/3+Top, FG
Dbl Jump = Spl Raise ; 15-17, 5+Sup, Singleton showing
2NT = 12-14/18-19, Bal, usually no 4M
3NT = 15-17, Bal, no 4M

[ Further Development ]
Opener's Spl Raise
New Minor Forcing to 1NT Rebid
4th Suit Forcing ; FG unless Responder rebids 2NT
Structured Reverse
1C-1D-1H-1S is natural while 1C-1D-1H-2S is artificial

[ Over Opponent's Takeout Dbl ]
1/1=F1 & 2/1=NF
2NT = 10+, 4+Sup, Inv+
Jump = Fit Jump ; 8-11, good 5+Suit & 4+Sup
Dbl Jump = Spl Raise ; 15-17, 5+Sup, Singleton showing
Good-Bad 2NT thru 2S ; 12-14/18+, promises 6+m / 5-5 m's

[ Over Opponent's Overcall ]
Pre Jump Raise & Limit Raise+ Cue
Jump = Fit Jump ; 8-11, good 5+Suit & 4+Sup
Dbl Jump / Jump Cue = Spl Raise ; 12-14, 5+Sup, Singleton showing
Negative Dbl thru 4D ; usually promise unbid M unless vs 1H Overcall
Sup Dbl/Rdbl thru 2H ; usually min, promise 3 Sup exactly
Good-Bad 2NT thru 2S ; 12-14/18+, promises 6+m / 5-5 m's
Cappelletti vs Opp's 1NT Overcall


3. TO 1H/1S OPENING
~~~~~~~~~~~~~~~~~~~~~
1H-1S = 5+, 5+S, F1
1NT = Forcing Notrump ; 5-12, may have 3 Sup, F1
1H-2C/2D / 1S-2C/2D/2H = F to 2NT ; 1) 10+, good 5+Suit 2) 12+, 4+m
---Opener's Spl Raise
1H-2H / 1S-2S = Constructive Raise ; 7-9, 3 Sup exactly
---New Suit = usually Long Suit Game Trial, may be Cue
1H-2S / 1S-3C = Bergen Raise ; 7-9, 4+Sup, with Singleton
---Next = Ask for Singleton
1H-2NT / 1S-2NT = Jacoby 2NT Raise ; 15+, 4+Sup
---3X = Singleton showing
---4X = good 5+Suit
1H-3C / 1S-3D = Bergen Raise ; 7-9, 4+Sup, no Singleton
1H-3D / 1S-3H = Art Limit Raise ; 10-12, 4+Sup
1H-3H / 1S-3S = Pre Raise ; 4-6, 4+Sup
1H-3S/4C/4D / 1S-4C/4D/4H = Spl Raise ; 12-14, 4+Sup, Singleton showing
1H-3NT / 1S-3NT = Bal Raise ; 12-14, 4+Sup, no Singleton
1H-4H / 1S-4S = Pre Raise ; usually 5+Sup

[ When 3rd/4th Seat Opening ]
2C = Revs Drury ; 10+, 3+Sup, F to 2H
Jump = Fit Jump ; 8-11, good 5+Suit & 4+Sup
2NT = 8-11, good 6+C

[ Over Opponent's Takeout Dbl ]
Jump = Fit Jump ; 8-11, good 5+Suit & 3+Sup
Spl Raise & Bal Raise
2NT = 10+, 4+Sup, Inv+

[ Over Opponent's Overcall ]
Pre Jump Raise & Limit Raise+ Cue
Jump = Fit Jump ; 8-11, good 5+Suit & 4+Sup
Dbl Jump / Jump Cue = Spl Raise ; 12-14, 5+Sup, Singleton showing
Negative Dbl thru 4D ; usually promise unbid M unless vs 1H Overcall
Sup Dbl/Rdbl thru 2H ; usually min, promise 3 Sup exactly
Good-Bad 2NT thru 2S ; 12-14/18+, promises 6+m / 5-5 m's
Cappelletti vs Opp's 1NT Overcall


4. TO 1NT OPENING
~~~~~~~~~~~~~~~~~~~
4-1. MINI 1NT OPENING (10-12, Bal)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2C = NF Puppet Stayman ; may be weak
---2D = no 5M
---2H/2S = 5H/S
2D = GF Stayman
---2H/2S = 4S/H
---2NT = no 4M
---3C/3D = 5+C/D
---3H/3S = 5S/H
---3NT = 4-4 M's
2H/2S = usually weak 5+H/S, may be good 4H/S
2NT = transfer to 3C ; 1) weak 6+C 2) strong 6+D with Singleton C
---3NT = good 3+C
3C = transfer to 3D ; 1) weak 6+D 2) strong 6+C with Singleton D
---3NT = good 3+D
3D = transfer to 3H ; 1) weak 6+H 2) strong 6+m with Singleton H
---3NT = good 3+H
3H = transfer to 3S ; 1) weak 6+S 2) strong 6+m with Singleton S
---3NT = good 3+S
3S = ASK for Total Control ; -2/3/4/5
3NT = to play
4C/4D = Texas transfer to 4H/4S ; promises 6+H/S
4H/4S = to play ; promises 6+H/S

[ Over Opponent's Penalty Dbl ]
Pass = to play
Rdbl = transfer to 2C ; weak 1-suiter
2C = weak 2-suiter with C & D/H/S
2D = weak 2-suiter with D & H/S
2H = weak 2-suiter with H & S
2S = weak 2-suiter with S & m

[ Over Opponent's Natural Overcall ]
Dbl = Penalty Dbl vs 2-level, Negative Dbl vs 3-level
Lebensohl with Fast Arrival Denies Stop
4D/4H = Texas transfer thru 3C

4-2. STRONG 1NT OPENING (15-17, Bal)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2C = Stayman ; may have no 4M
--Smolen transfer
2D = Jacoby transfer to 2H ; promises 5+H unless Walsh relay
--2H--2S = Walsh relay ; promises strong 6+C/D, transfer to 2NT
2H = Jacoby transfer to 2S ; promises 5+S
2S = Minor Suit Stayman ;
1) weak 6+D 2) weak 5-5 m's 3) strong 5-4/5-5 m's
--3C/3D--3H/3S = strong 5-4/5-5 m's, Singleton showing, FG
2NT = transfer to 3C ; 1) weak 6+C 2) strong Any 4441
--3C--3X = strong 4441, Singleton showing, FG
3C/3D = good 6C/D with 2/3 Top, Inv
3H/3S = Short Suit Warning ; 10-13, Singleton/small doubleton showing
4C = Gerber
4D/4H = Texas transfer to 4H/4S ; promises 6+H/S

[ Over Opponent's Natural Overcall ]
Dbl = Penalty Dbl vs 2-level, Negative Dbl vs 3-level
Lebensohl with Fast Arrival Denies Stop
4D/4H = Texas transfer thru 3C



5. TO 2C OPENING
~~~~~~~~~~~~~~~~~~
2D = Negative or Waiting
---2H = transfer to 2S ; 1) 5+H 2) 25-27, Bal
---3NT = semi-gambling with Sol 6+m
---Jump = Sol 6+Suit showing
---Second Negative
2H/2S = 6+, good 5+H/S ; KJ10xx / KJxxxx or better
---Jump = Key Card Asking
2NT = 8+, Bal, no 4M
---Jump = Key Card Asking
3C/3D = 8+, good 5+C/D ; KQ10xx / KJ10xxx or better
---Jump = Key Card Asking
3H/3S = 4-7, good 7+H/S ; KJ10xxxx or better
3NT = 6-9, (semi-)Sol 7+C/D ; KQJ10xxx or better



6. TO 2D OPENING
~~~~~~~~~~~~~~~~~~
2H/2S = S/O
2NT = Ask for pattern ; F to 3H
---3C = minimum, 4513/4504
---3D = minimum, 4531/4540
---3H = minimum, 4522
---3S = maximum, 4531/4513
---3NT = maximum, 4522
3C/3D = good 6+C/D, Inv
3H/3S = strong 3+H/4+S, Slam
4C/4D = 15+, (semi-)Sol 6+C/D, FG



7. TO 2H/2S OPENING
~~~~~~~~~~~~~~~~~~~~~
Raise = S/O
2NT = Ogust ; Ask for pattern
New Suit = 12+, good 5+Suit, F1
Jump = Ask for Control with 3 steps ; Slam



8. TO 2NT OPENING
~~~~~~~~~~~~~~~~~~~
3C = Stayman
--Smolen transfer
3D = Jacoby transfer to 3H ; promises 5+H unless Walsh Relay
--3H--3S = Walsh Relay ; promises strong 6+C/D, transfer to 3NT
3H = Jacoby transfer to 3S ; promises 5+S
3S = Minor Suit Stayman ; strong 5-4/5-4 m's
4C = Gerber
4D/4H = Texas transfer to 4H/4S ; promises 6+H/S


9. DEFENSIVE BID
~~~~~~~~~~~~~~~~~~~
Takeout Dbl = 10+, promises 3+Sup for unbid M if min
---Responsive Dbl thru 4D ; promises Sup for unbid m
Simple Overcall = 8-17, usually 5+Suit, may be good 4 Suit at 1-level
---Jump Cue= Limit Raise ; 4+Sup, Unb, Inv
---Jump = good 5+Suit, F1
---Responsive Dbl thru 4D ; promises 4+Sup for unbid Suit
Pre Jump Overcall
---2NT = Ogust ; Ask for pattern
1NT = 15-17, Bal, with Stop
---System On with Lebensohl
2NT = Unusual Notrump ; 12-14, 5-5 lower unbid Suit
Cue = Michaels Cue ; 6-11/18+
Jump Cue = Western Cue ; Ask for Stop with Sol 6+Suit
1m-4C = Namyats ; (semi-)Sol 7+H, 8-9 tricks
1m-4D / 1H-4H = Namyats ; (semi-)Sol 7+S, 8-9 tricks
Hi-Lo Cue vs Unusual NT
Cappelletti vs 1NT Opening
Multi-transfers after natural 2NT Overcall
Modified Truscott Defense vs Art Strong 1C Opening
vs MINI 1NT Opening
10. SLAM APPROACH
~~~~~~~~~~~~~~~~~~~
Gerber 4C to NT Opening/Rebid
RKC Blackwood with 1430 after suit agreement
Roman DOPI/DEPO over Opponent's Overcall
Key Card Asking Bid after 2C-2H sequence


11. DEFENSIVE PLAY
~~~~~~~~~~~~~~~~~~~~
Journalist Lead vs Suit ; Rusinow Honor & 3rd/5th-best
Zero/Two Higher Honor vs Notrump
"Obvious Shift" Carding vs Suit
Normal Signals & Present Discard Counts