(_min1nt_open) 97/03/20
MINI 1NT OPENING
^^^^^^^^^^^^^^^^^^
1. Opening Bids
Mini 1NT Opening ;
10-12 HCP, may have 5M, 1st/2nd/3rd seat when not Vul
Open 1NT : 10-12 HCP
Rebid 1NT : 13-16 HCP
Rebid 2NT : 17-19 HCP
Open 2NT : 20-22 HCP
2. Responses
OPN RSP
1NT ??
2C = NF Puppet Stayman ; may have no 4M
2D = FG Stayman ; may have no 4M
2H/2S = usually weak 5+H/S, occasionally good 4H/S, to play
2NT = transfer to 3C ; 1) weak 6+C 2) strong 6+D with Sin C
3C = transfer to 3D ; 1) weak 6+D 2) strong 6+C with Sin D
3D = transfer to 3H ; 1) weak 6+H 2) strong 6+m with Sin H
3H = transfer to 3S ; 1) weak 6+S 2) strong 6+m with Sin S
3S = Ask for Total Control ; -2/3/4/5+
3NT = to play
4C = Texas transfer to 4H ; promises 6+H
4D = Texas transfer to 4S ; promises 6+S
4H/4S = to play ; promises 6+H/S
3. Opener's Rebid and Further Development
3-1. After NF Puppet Stayman 2C
OPN RSP
1NT 2C
??
2D = no 5M
--pass = to play
--2H/2S = 4+H/S, usually Inv, may be weak
-- pass good 3H
-- 2S 4S
-- 2NT 3-S,3-H
--2NT = no 4M, Inv
--3C/3D = 5+C/D, Inv
--3H/3S = 6+H/S, Inv
2H = 5H
--2S = 5+S, Inv
--2NT = Inv
--3C/3D = 5+C/D, Inv
--3H = 3+H, Inv
--3S = 6+S, Inv
2S = 5S
--2NT = Inv
--3C/3D = 5+C/D, Inv
--3H = 5+H, Inv
--3S = 3+S, Inv
3-2. After GF Puppet Stayman 2C
OPN RSP
1NT 2D
??
2H = 4S, denies 4H
--2S = 4+S
--2NT = Baron ; denies 4S, Slam
--3C/3D = 5+C/D
--3H = 5+H
--3NT/4S= to play
2S = 4H, denies 4S
--2NT = Baron ; denies 4H, Slam
--3C/3D = 5+C/D
--3H = 4+H
--3S = 5+S
--3NT/4H= to play
2NT = no 4M, no good 5+C/D
--3C/3D = 5+C/D
--3H/3S = 5+H/S
--3NT = to play
3C/3D = good 5+C/D, no 4M
3H = 5S
3S = 5H
3NT = 4-4 M's
3-3. After Transfer 2NT/3C/3D/3H
OPN RSP
1NT 2NT
??
3C = forced rebid
--Pass = weak 6+C
--3D = strong 6+D, Sin C
--3H/3S = strong 6+D, Sin C, Cue
--3NT = Choice of Game ; strong 6+D, Sin C
3NT = excellent 3+C
--Pass = strong 6+D, Sin C
--4C = weak 6+C, to play
OPN RSP
1NT 3C
??
3D = forced rebid
--Pass = weak 6+D
--3D = strong 6+C, Sin D
--3H/3S/4C = strong 6+C, Sin D, Cue
--3NT = Choice of Game ; strong 6+C, Sin D
3NT = excellent 3+D
--Pass = strong 6+C, Sin D
--4D = weak 6+D, to play
OPN RSP
1NT 3D
??
3H = forced rebid
--Pass = weak 6+H
--3S/4C/4D = strong 6+m, Sin H, Cue
--3NT = Choice of Game ; strong 6+m, Sin H
3NT = excellent 3+H
--4H = weak 6+H
OPN RSP
1NT 3H
??
3S = forced rebid
--Pass = weak 6+S
--4C/4D/4H = strong 6+m, Sin S, Cue
--3NT = Choice of Game ; strong 6+m, Sin S
3NT = excellent 3+S
--4S = weak 6+S
4. Competitive Sequence
4-1. After 2nd Seat Dbl
OPN RHO RSP LHO
1NT Dbl ??
Pass = to play
Rdbl = transfer to 2C ; weak 1-suiter
2C = weak 2-suiter with C & D/H/S
2D = weak 2-suiter with D & H/S
2H = weak 2-suiter with H & S
2S = weak 2-suiter with S & m
------------not use-------------------------------
Pass = transfer to Rdbl ; 1) to play 2) weak 2-suiter
Rdbl = transfer to 2C ; weak 1-suiter
2C = weak 4-4/5-4 C & H
2D = weak 4-4/5-4 D & S
2H/2S = weak 5+H/S, promises some Val(8,9HCP)
3X = weak 6+X (QJxxxx,Qxxxxxxx)
OPN RHO RSP LHO
1NT Dbl P P
Rdbl P ??
Pass = to play
2C = weak 4-4/5-4 C & D
2D = weak 4-4/5-4 D & H
2H = weak 4-4/5-4 H & S
OPN RHO RSP LHO
1NT Dbl Rdbl P
2C P ??
Pass = weak 5+C
2D/2H/2S = weak 5+D/H/S
4-2. After 4th Seat Dbl
OPN LHO RSP RHO
1NT P P Dbl
??
Pass = no 5m
Rdbl = 5+m
OPN RHO RSP LHO
1NT P P Dbl
P P ??
Pass = to play
Rdbl = 1) weak 4-4/5-4 C & H 2) weak 4-4/5-4 D & S
2C = weak 4-4/5-4 C & D
2D = weak 4-4/5-4 D & H
2H = weak 4-4/5-4 H & S
OPN RHO RSP LHO
1NT P P Dbl
Rdbl P ??
Pass = to play
2C = Pass or Correct