99/01/01-(2)
                                                                Kyoko OHNO
                                                                Dawei CHEN

                               SYSTEM SUMMARY    

           GENERAL APPROACHES : 5-CARD MAJOR, 2/1= FG With WeakNT
          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  1. OPENING BID
 ~~~~~~~~~~~~~~~~
    1C/1D = 12-21, 3+C / 4+D unless 4432 exactly
    1H/1S = 12-21, 5+H/S
    1NT   = 11-14, Bal, may have weak 5M
    2C    = Art Strong Opening ; 22+, almost FG
    2D    = Weak Two Opening ; 6-11, good 6D
    2H/2S = Weak Two Opening ; 6-11, good 6H/S
    2NT   = 20-21, Bal, may have 5M
    3X    = Pre Opening ; good 6+Suit
    3NT   = Gambling Opening ; Sol 7+m, no A/K outside
    4X    = Pre Opening ; good 7+Suit

  [ When 3rd Seat Opening ]
    1H/1S = 1) 12-21, 5+H/S  2) 10-13, good 4+H/S

  [ When 4th Seat Opening ]
    1H/1S = 1) 12-21, 5+H/S  2) 10-13, good 4+H/S
!   2D/2H/2S = Weak Two Opening ; 10-13, good 6D/H/S
    3X    = Semi-Pre Opening ; Sol 7 Suit, no A/K outside
    3NT   = Semi-Gambling Opening ; (semi-)Sol 7+m, A/K outside

  2. TO 1C/1D OPENING
 ~~~~~~~~~~~~~~~~~~~~~
    1C-2C / 1D-2D = Inverted Raise ; 10+, 4+Sup, no 4M, F to 2NT
        --New Suit = usually Stop showing
    1C-3C / 1D-3D = Pre Raise ; 5+Sup, no 4M
    Jump  = Strong Jump ; 15+, good 5+Suit with 2/3+Top, FG
    Dbl Jump  = Spl Raise ; 15-17, 5+Sup, Singleton showing
    2NT   = 12-14/18-19, Bal, usually no 4M
    3NT   = 15-17, Bal, no 4M

  [ Further Development ]
    Opener's Spl Raise
    New Minor Forcing to 1NT Rebid
    4th Suit Forcing ; FG unless Responder rebids 2NT
#        1C-1D-1H-1S is natural while 1C-1D-1H-2S is artificial

  [ Over Opponent's Takeout Dbl ]
    1/1=F1 & 2/1=NF
    2NT   = 10+, 4+Sup, Inv+
    Jump  = Fit Jump ; 8-11, good 5+Suit & 4+Sup
    Dbl Jump  = Spl Raise ; 15-17, 5+Sup, Singleton showing
#   Good-Bad 2NT thru 2S ; 12-14/18+, promises 6+m / 5-5 m's

  [ Over Opponent's Overcall ]
    Pre Jump Raise & Limit Raise+ Cue
    Jump  = Fit Jump ; 8-11, good 5+Suit & 4+Sup
    Dbl Jump / Jump Cue = Spl Raise ; 12-14, 5+Sup, Singleton showing
    Negative Dbl thru 4D ; usually promise unbid M unless vs 1H Overcall
    Sup Dbl/Rdbl thru 2H ; usually min, promise 3 Sup exactly
#   Good-Bad 2NT thru 2S ; 12-14/18+, promises 6+m / 5-5 m's

  3. TO 1H/1S OPENING
 ~~~~~~~~~~~~~~~~~~~~~
    1NT   = Forcing Notrump ; 5-12, may have 3 Sup, F1
    1H-2C/2D / 1S-2C/2D/2H
!         = FG ; 1) 11+, good 5+Suit  2) 12+, 4+m
        --Opener's Spl Raise
    1H-2H / 1S-2S = Constructive Raise ; 7-9, 3 Sup exactly
        --New Suit = usually Long Suit Game Trial, may be Cue
    1H-2NT / 1S-2NT = Jacoby 2NT Raise ; 15+, 4+Sup
        --3X    = Singleton showing
        --4X    = good 5+Suit
!   1S-3H / 1D-3C = INV good 6+ H/C
    1H-3S/4C/4D / 1S-4C/4D/4H = Spl Raise ; 12-14, 4+Sup, Singleton showing
    1H-3NT / 1S-3NT = Bal Raise ; 12-14, 4+Sup, no Singleton
    1H-4H / 1S-4S = Pre Raise ; usually 5+Sup

  [ When 3rd/4th Seat Opening ]
    2C    = Revs Drury ; 10+, 3+Sup, F to 2H
    Jump  = Fit Jump ; 8-11, good 5+Suit & 4+Sup
    2NT   = 8-11, good 6+C

  [ Over Opponent's Takeout Dbl ]
    Jump  = Fit Jump ; 8-11, good 5+Suit & 3+Sup
    Spl Raise & Bal Raise
    2NT   = 10+, 4+Sup, Inv+

  [ Over Opponent's Overcall ]
    Same as to 1C/1D Opening

  4. TO 1NT OPENING (11-14, Bal, Semi Bal)
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    2C    = Stayman ; may have no 4M
        --2D--2H/S =Ms sign off
>           --3C/D =nat GF, moderate suit quality
>           --3H/S =smolen
        --2M--3m NAT,may have OM, GF
>           --3OM = unbal slam try
>           --4D  = bal slam try
>           --4C  = RKCB0314
>           --4NT =inv with OM
    2D    = Jacoby transfer to 2H ; promises 5+H 
>       --2H--2S   = Puppet to 2NT,GF
>           --3C/D = 5H-4m INV
>           --4H   = H SLAM
    2H    = Jacoby transfer to 2S ; promises 5+S
        --2S--3m = 5S-m, GF
            --4S   = S SLAM
    2S    = Minor Suit Stayman ;
            1) weak 6+C/D  2) weak 5-5 m's  3) strong 5-4/5-5 m's
>       --2NT = prefer D
>       --3C  = prefer C
        --2NT/3C--3H/3S = strong 5-4/5-5 m's, Singleton showing, FG
>   2NT   = INV
>   3C/3D = good 6C/D with 2/3 Top, SLAM
>   3H/3S = 55Ms INV/GF
    4C    = Gerber, 03/14/2 MIN/2 MAX
    4D/4H = Texas transfer to 4H/4S ; promises 6+H/S

  [ Over Opponent's Natural Overcall ]
#   Dbl   = Penalty Dbl vs 2-level, Negative Dbl vs 3-level
    Lebensohl with Fast Arrival Denies Stop
    4D/4H = Texas transfer thru 3C
    1NT -(2C),nat or convention
         ---sys on. X=stayman

  [ Over Opponent's  2C-Dbl ]
   in case of penalty
        ---XX=puppet to 2c, any one suit. others= dont style
   in case of convention
        ---sys on

  5. TO 2C OPENING
 ~~~~~~~~~~~~~~~~~~
    2D    = Negative
        --2H    = transfer to 2S ; 1) 5+H  2) 25-27, Bal
        --3NT   = semi-gambling with Sol 6+m
        --Jump  = Sol 6+Suit showing
>   2H    = 6+, any no good suit hand
    2S    = 6+, good 5+S ;  KJ10xx / KJxxxx or better
    2NT   = 6+, good 5+H ;  KJ10xx / KJxxxx or better
    3C/3D = 8+, good 5+C/D ; KQ10xx / KJ10xxx or better
    3H/3S = 4-7, good 7+H/S ; KJ10xxxx or better
    3NT   = 6-9, (semi-)Sol 7+C/D ; KQJ10xxx or better

  6. WEAK 2 
 ~~~~~~~~~  
  6.1 TO 2D OPENING
 ~~~~~~~~~~~~~~~~~~~~~
    Raise = S/O
    2NT   = INV
    New Suit = 12+, good 5+Suit, F1
    Jump  = Ask for Control with 3 steps ; Slam
  
  6.2 TO 2H/2S OPENING
 ~~~~~~~~~~~~~~~~~~~~~
    Raise = S/O
    2NT   = Ogust ; Ask for pattern
    New Suit = 12+, good 5+Suit, F1
    Jump  = Ask for Control with 3 steps ; Slam

  7. TO 2NT OPENING
 ~~~~~~~~~~~~~~~~~~~
    3C    = Stayman
        --Smolen transfer
    3D    = Jacoby transfer to 3H ; promises 5+H
    3H    = Jacoby transfer to 3S ; promises 5+S
    3S    = Minor Suit Stayman ; strong 5-4/5-4 m's
    4C    = Gerber
    4D/4H = Texas transfer to 4H/4S ; promises 6+H/S

  8. DEFENSIVE BID
 ~~~~~~~~~~~~~~~~~~
    Takeout Dbl = 10+, promises 3+Sup for unbid M if min
        --Responsive Dbl thru 4D ; promises Sup for unbid m
    Simple Overcall = 8-17, usually 5+Suit, may be good 4 Suit at 1-level
        --Jump Cue= Limit Raise ; 4+Sup, Unb, Inv
        --Jump  = good 5+Suit, F1
        --Responsive Dbl thru 4D ; promises 4+Sup for unbid Suit
    Pre Jump Overcall
#       --2NT   = Ogust ; Ask for pattern
    1NT   = 15-17, Bal, with Stop
        --System On with Lebensohl
    2NT   = Unusual Notrump ; 12-14, 5-5 lower unbid Suit
    Cue   = Michaels Cue ; 6-11/18+
    Jump Cue = Western Cue ; Ask for Stop with Sol 6+Suit
    Hi-Lo Cue vs Unusual NT
>   DONT vs STR 1NT Opening
    Cappelletti vs Weak 1NT Opening

  9. SLAM APPROACH
 ~~~~~~~~~~~~~~~~~~~
    Gerber 4C to NT Opening/Rebid
    RKC Blackwood with 0314 after suit agreement
    Roman DOPI/DEPO over Opponent's Overcall

  10. DEFENSIVE PLAY
 ~~~~~~~~~~~~~~~~~~~~
    Normal Signals & Present Discard Counts